Tuesday, 30 June 2009

Start Squirting!

I've updated the Games page with Squirt!

I'm kinda extra-chuffed on this one as it is the second game out there entirely my own design (the first was the wonderful Lineboy)!

It's part of Proper Games Labs initiative, where we upload prototypes that we're not moving forward into production with.


Friday, 19 June 2009

Game Character Names

Spotted this very long article detailing theories for the names of videogame characters.

Well worth a read when you have the time. Seriously, it's looooong.

Thursday, 18 June 2009

Braben - respect!

So I caught this article on what David Braben of Frontier (a studio located not far from where I grew up in Essex) thinks is wrong with the perception of casual videogames - highlighting those in particular on the Wii - as the debate rages on about core games on the Wii and their sales.

Anyway, the man makes a very good point - one which I've been thinking on myself recently - basically that the core games press does not know how to review a casual orientated game, or even just those that are not targeted directly at the core gamer.

Having had some interesting and revealing insight into the whole 'problem' watching the launch of Flock! (a very casual game released on a bunch of very hardcore platforms, through hardcore channels - does anyone who is reading this think their mum knows how to download a game and play it on their PC? No, didn't think so!) it's nice to see some very considered and thoughtful discourse coming to the surface.

Monday, 15 June 2009

Proper Games Labs

We're launching a new section of the Proper Games site soon, called Labs.

Here'we'll be letting people play, see videos of and maybe even download our prototype game ideas that never make it to market.

The first one to appear will be Squirt, a match-3 puzzler with a twist - a game concept entirely designed by myself, which makes it the second game to come out that is completely and utterly my design with nobody else's input (the first was of course the experimental game Lineboy!)

I've also added Squirt into my list of Non-Commercial Games over here...

Wednesday, 10 June 2009


I've been playing a lot of Dynasty Warriors: Gundam 2 recently (my 360 has decided it doesn't like connecting to the net, so all my multiplayer games are out of the question currently) and as such have been keeping an eye on Gundam in general. The fiction appeals to me, as does the very Japanese-style storylines and characters.

Anyway, I spotted this a while back - a life-size Gundam being built in a park in Tokyo. Seriously, they know how to celebrate stuff!

I'd love to see this in real life, I just hope they keep it up longer than planned.